Obstacle Course
About projectThis obstacle course was created as an exercise in singleplayer level and obstacle design. The course was made in both Unreal Development Kit and Unity 3D, in order to demonstrate the ability to design and create functional and interactable gameplay objects in various engines. Over the course of this project I learned how to design obstacles for a singleplayer experience and how to properly signpost their position and underlying mechanics.
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Skills learned & applied
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